Huseyin Mutlu
Lead 2D/3D Game artist
About
I am a Game Artist and Technical Artist with 8+ years of experience in mobile and PC game development. I specialize in 2D and 3D game art, animation ,UI/UX, and Unity (URP)–focused technical art, including custom shaders, VFX, and optimized visual pipelines.
Throughout my career, I have worked on casual, hybrid-casual, and mid-core projects, taking ownership from concept to final polish. I focus on creating visually strong, performance-friendly solutions and enjoy bridging the gap between art and engineering while collaborating closely with teams and leading production workflows.
Work Experience
Mildmania Games - Since 2016
- Worked on casual projects such as Lootland and Mayor Match, as well as numerous prototype projects.
- Managed an art team of 12-15 members, including animators, 2D artists, 3D artists, UI/UX designers, VFX artists, and marketing artists.
- Responsible for researching art needs and resources for projects. Conducted estimations with the team and planned tasks accordingly.
- Monitored the progress of tasks and ensured their technical and visual suitability for the project. Handled art direction responsibilities.
- Participated in hiring processes for the art team.
- Provided support in concept art and various other areas when needed.

Unity

Illustrator

Photoshop

After Effects

Spine 2D

Blender
Figma

Published Games
Google Play'de yayınladığım oyunların olduğu bir bölüm. Oyunlarımı geliştirirken özgün tasarımlar ve eğlenceli oynanış deneyimleri sunmaya özen gösteriyorum. Her bir oyunumda farklı bir hikaye ve heyecan dolu maceralar seni bekliyor.
















